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MAXIMO SAVING FAQ
 
PURPOSE - Simply to help those having trouble saving the game.  I've 
seen many posts regarding this topic.

GAME         - MAXIMO: Ghosts to Glory
Platform     - Playstation 2
DEVELOPED BY - Capom Digital Studios
FAQ AUTHOR   - T. J. Allison (TYR@Cisnet.Com) 
               AKA Tyr167 on Game FAQ's message boards.
FAQ VERSION  - 1.0   Written April 6th, 2002


_________________________________________

     I'm writing this FAQ to give some aid to those having trouble 
figuring out how to save.  Although there's instructions in the game 
manual on page 20, which are partly flawed, there seems to be a 
significant number of people having trouble with it.  Hopefully this FAQ 
will be of some help.  In addition I'll also go over how to have more 
than one save, and briefly go over the Checkpoints in the game.  In an 
attempt to keep this FAQ spoiler free, all information is either in the 
manual that came with the game, or provided from my own playing 
experience.  I am only providing information I feel necessary for you to 
understand when and where you can save.  If there's any confusion over 
anything written here, please let me know.

_________________________________________

     Ok, there's 2 option in this game to save.  To some extent you need 
to be familiar with the level set up of the game to know where to save.  
Maximo is divided up into worlds, and in an attempt to keep this spoiler 
free I will not say how many.  When you begin the game, or anyother 
world, you will be on the first level of that world.  You must Pass this 
level in order to get to the second level of the world, also called the 
HUB LEVEL.  The HUB LEVEL is the second level of every world in the 
game.  From the HUB LEVEL you are able to accessall of the levels on 
this world, save at the SAVE POOL, and transport to any world you've 
already completed.  Each WORLD has a BOSS that needs to be defeated in 
order to advance to the next WORLD.  In order to gain access to the 

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Maximo - Ghosts to Glory

Publisher
Capcom
Entwickler
Capcom
Genre
Jump & Run